![]() It'd also mean you could stop gating different freak variations behind different difficulties as the plague territory system would balance blood freaks for even Green and Standard zones.īasically, plague territories are a stroke of genius that completely revitalised the game for me - but with a small tweak they could be even better. Not only that, but it'd make the Blood Plague and the regular zombie virus even more distinct both narratively and gameplay wise. I shouldn't need Scentblock to scavenge one diner down the street.īut! If plague freaks were limited in spawning outside of plague territory, this issue would be fixed. It makes me wonder why I bother leaving home as we're largely self sufficient and can keep on top of our needs through production alone. It's not quite as gloriously, murderously unfair as plague territory is, which means I'm surviving, but I'm also getting jumped by plague hordes and packs of blood ferals every time I leave the base. Through great efforts and the sacrifice of about one survivor per two plague hearts, I managed to entirely clear the town around the Lumber Mill, and move in, with the intention of making a safe-ish area to scavenge and live in. ![]() I recently moved a struggling Nightmare community into Lethal Providence Ridge, and have been loving it. Send me packs of six ferals if you really need toJust let me feel like I'm making appreciable, meaningful progress in the war against the blood plague. Undead Labs, you can even double their frequency if you want. Instead, have regular freaks spawn in cleared areas.
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